Choose a hero and class
Your hero determines which cards, equipment, and starting life total are legal.
Your first fight
Simple course to get started
Equip your hero, manage your hand, and build an efficient combat chain.
How to win: Reduce your opponent's hero's life to 0 through attacks and reactions.
Equip your hero
Your weapon and equipment pieces define your starting options.
Pitch a card to pay
Place a card in the resource zone. At the end of the turn it goes to the bottom of your deck.
Chain your attacks
Play actions back to back and calculate how much you can keep back to defend.
Learn by looking
Three simple ideas before starting the course.
Your weapon and equipment pieces define your starting options.
Place a card in the resource zone. At the end of the turn it goes to the bottom of your deck.
Play actions back to back and calculate how much you can keep back to defend.
Beginner course
Six short lessons without unnecessarily complicated words. Your progress is saved on this device.
Module 1 of 6
How to win and how to set up
Reduce your opponent's hero's life to 0 through attacks and reactions.
Your hero determines which cards, equipment, and starting life total are legal.
Place weapons and armor before shuffling your deck.
Draw as many cards as your hero's Intelligence value indicates.
Need to check a specific rule?
This guide covers the essentials. Rules can change, so for tournaments or special interactions it's best to check the official rulebook.